clash of clans tips
Monday 2 February 2015
Sunday 1 February 2015
CLASH OF CLANS BARRACKS TROOPS
Guys!! today we are going to know about barracks troops!!
The Barbarian is the first troop unlocked in the Barracks.
The Barbarian has no preferred target when attacking; he will simply attack the closest building to him.Use a bunch of Barbarians.It will help beginners to win battles.
second we have archers
Archers are second troop that are unlocked in barracks.Archers are very weak when under fire but have a long range and can attack over Walls. Their low health makes them vulnerable to nearly all defenses, but Mortars, Wizard Towers and even Bombs are especially dangerous as they deal splash damage which can take out groups of Archers quickly.Save your archers from area splash defenses.
next we have giants
second we have archers
Archers are second troop that are unlocked in barracks.Archers are very weak when under fire but have a long range and can attack over Walls. Their low health makes them vulnerable to nearly all defenses, but Mortars, Wizard Towers and even Bombs are especially dangerous as they deal splash damage which can take out groups of Archers quickly.Save your archers from area splash defenses.
next we have giants
Giants troops are unlocked on barracks level 3.The Giant’s first target is defenses,
making them an ideal troop to deploy to get rid of defenses fast.
However due to their low attack damage they are better used in large
groups. good raiding strategy is to fill your Army Camp with Giants and Archers; together they can easily wipe out a base. Use the Giants to distract all the Defensive Towers while the Archers take everything down.
after giants goblins comes
Goblins arrive at barracks level 4.The Goblin is the fastest ground unit in the game. The Goblin's first target is Resource Buildings, making them the ideal troop to deploy if your primary concern from a raid is collecting resources.Goblins are great for stealing resources. First, use Wall Breakers to clear a route to Storages and Mines/Collectors. Then, use Barbarians, Giants or any other higher-health units to distract Mortars and Wizard Towers while the Goblins deplete the resources. Or you can simply destroy the splash-damage defenses first.
after giants goblins comes
Goblins arrive at barracks level 4.The Goblin is the fastest ground unit in the game. The Goblin's first target is Resource Buildings, making them the ideal troop to deploy if your primary concern from a raid is collecting resources.Goblins are great for stealing resources. First, use Wall Breakers to clear a route to Storages and Mines/Collectors. Then, use Barbarians, Giants or any other higher-health units to distract Mortars and Wizard Towers while the Goblins deplete the resources. Or you can simply destroy the splash-damage defenses first.
after goblins wall breaker comes
Wall Breakers arrive in barracks level 5.The Wall Breaker attacks by locating the nearest protected building and destroying its protective Wall by blowing itself. It deals splash damage around its target and deals 40x damage to Walls.Wall Breakers destroy Walls faster than any other unit and make gaps for other units such as Giants to enter the opponent's base.
next we have baloons.
Baloons can be harmful when you use them in group.save them from air defence and air bombs.Baloons drops bombs on the villages with a large area splash damage.t would be advisable to destroy all aerial defenses such as Archer Towers, Wizard Towers and Air Defenses before deploying Balloons. Also beware of the Clan Castle: Archers, Minions, Wizards and Dragons hiding in a Clan Castle will make short work of Balloons.
now we have wizards
Wizards can dish out very much damage.Wizards have high enough health to survive a few splash damage attacks, but point defenses can present a significant problem. Due to their inability to withstand sustained fire, Wizards are primarily used behind more durable troops such as Giants.
next we have Healer
The Healer is a flying unit. She is the only troop with no attacking/offensive capability, but can heal any ground Troops, except when she is defending as a clan castle troops.When the Healer is deployed, a pulsating circular aura appears around her. If all units have full health, she will start healing the closest troops.
next we have Dragons
The Dragon is a fearsome flying unit and is capable of attacking both ground and air units. Unlike the Balloon, the Dragon has both ranged and splash damage, like the Wizard.A good strategy involves a mix of Dragons and Balloons. Dragons can suck up fire from Air Defenses and Wizard Towers while Balloons go straight for the Defensive Buildings, though this is a very costly strategy.
final barracks troop till 1 February 2015 is P E K K A
P.E.K.K.A is the last troop to be unlocked in the standard Barracks. She has the strongest armor of any of the elixir-based troops, and the highest damage of any normal unit in the game. However, she is also the most expensive elixir troop of all, and has the longest training time. Because this unit has the highest attack of all normal units in the game along with very high health, it is advisable to deploy them in pairs on each corner of the opponent's village or near a bunch of enemy defensive buildings.
THESE ALL ARE BARRACKS TROOPS!!!
CLASH ON !!!
Saturday 31 January 2015
Friday 30 January 2015
CLASH OF CLANS
Clash of Clans is an online multiplayer game in which players build a community, train troops, and attack other players to earn gold and elixir, which can be used to build defenses that protect the player from other players' attacks, and to train and upgrade troops.The game also features a pseudo-single player campaign in which the player must attack a series of fortified goblin villages.
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